I am a research engineer at
Disney Research|Studios
in Zürich. My research interests are at the intersection of computer graphics, computer vision,
and machine learning, with a particular focus on motion capture and character animation technologies.
Before joining Disney Research|Studios I finished my Ph.D. on character animation
and markerless motion capture under the supervision of
Prof. Robert W. Sumner
at the
Computer Graphics Lab
at
ETH Zürich
jointly with DisneyResearch|Studios in 2022, and received my Master's and Bachelor's degree
in Computer Science also from ETH Zürich in 2017 and 2015 respectively.